![]() ![]() When all of the lights in the blue circle turn on, the player's rank increases, and a light in the orange circle turns on. Upon completing a mission, some of the blue lights in a circle in the middle of the table turn on. Contribute to fexed/Pinball-on-Android development by creating an account on GitHub. The "fuel" lights go out one by one at a time interval, and can be re-lit by having the ball go over them, or all at once by going up the launch ramp again. New version with some fixes and another UI rework Fixed a bug that crashed the game after the loss of the first ball. Missions end either by being completed, or by being aborted due to running out of "fuel", as indicated by the lights in the passage that passes under the launch ramp. The game came bundled into earlier versions of Microsoft Windows such as NT and XP meaning it was practically present in every house that had a computer. Some missions involve a number of steps which must be completed in sequence. Though you can’t really compare it to the real thing, Microsoft Windows Pinball - Space Cadet still brought decent doses of entertainment whenever you played it. Each mission has a set number of things for players to do, such as hitting the "attack bumpers" (which are a set of four bumpers at the top of the table) eight times (this is the "target practice" mission). Players accept a mission by hitting "mission targets" which select which mission they will take, and by going up the "launch ramp". As usual with games of the time, mischievous coders built secret codes into their games to allow a few extra modes or features. Players can attain nine different ranks (listed from lowest to highest): Cadet, Ensign, Lieutenant, Captain, LT Commander, Commander, Commodore, Admiral, and Fleet Admiral. The table features the player as a member of a space fleet that completes missions to increase rank.
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